So now you've learned how to make
a tileset. Making a tileset isn't easy, especially the models for trees, but it
is a worthwhile experience to see yourself and others hacking down YOUR trees
and running circles around YOUR rocks. It's really nice to be able to have
things the way you wanted them to be.
A note for the many people who
looked at blender, decided it was too complexe, and switched to a different
modeler, you missed a good chance. Blender is, by no doubt, not very noob
friendly, but it is the best of the best once you get the hange of it. All
professional software seems complexe to those who have never used it before.
Read my guide for glest in General Discussion, and check out the Blender, Noob
to Pro guide on the internet. I felt the same way when I started learning
blender, now I'm quite good at model making and I know a number of the hot keys.
I still don't know the greater half of what blender can do, but much of that you
won't need to know. The many hot keys make navigating the menu's a snap after a
few times.
Now, I've reccomended a few programs here, including Wavosaur
for audio editing, Paint.NET for image editing, Notepad++ for XMLs, and Blender
for 3D models. I find these programs are easy to work with. Paint.NET is a much
easier to learn alternative to the GIMP, while Notepad ++ is easier to read,
sort, and display data from a number of languages including HTML, plain text,
c++, lau, javascript, xml, and many other languages.
I've already
stated the many ideas that I can think of for tilesets if you want a good idea,
(it's on the main page in case you missed it) I think that if you are ever
feeling bored, you can just go over and try to take on one of those tilesets.
Depending on how many new models you are making, and the complexity of the
tileset, a tileset can take anywhere from a few days to a few weeks. It's all in
the person. But normally, tilesets aren't the most complexe or time
consuming to make, since the models are generally easier, and are
unanimated.
Now, you've learned what you need to know, so get out there
and make a tileset. If you haven't yet, check out the Glest Guide I posted on
General Discussion, since it has cruical information for mod making, xmls,
modeling, textures, general information about glest, tips and much more, all in
HTML format! So good luck, and happy modding!
~OMEGA
Omega99999@gmail.com
Legal Information:
This guide was created by OMEGA (Michael Hoffert)
Copyright 2008
All rights reserved. Glest, Paint.NET, Blender, Wavosaur, and
Notepad++ belong to their respected owners and are copyrighted.
Guide may be
reproduced as long as it is unedited in any way.